New Tool Proficiencies
The following tool proficiencies are necessary at some point in the game.
Navigators Tools (Wildspace): 35 gp. 4 lb. Similar but not the same as tools for navigating on the seas, these tools include a basic set of maps for whatever star system they were purchased in; new maps will be needed whenever navigating a new star system. Possessing this proficiency allows you to add your proficiency bonus and your INT bonus, if any.
Orrery: (Any Space) 500 gp. or more. 10 lb. or more. A complex mechanical magic item (rare) that maps out star systems and plots a course. Requires attunement by specific spellcaster class, 3rd level or higher. A proficient PC uses this skill to plot the course desired, and the orrery communicates the course to the helm. This provides an "auto pilot" of sorts.
Mechanika Tools 50 gp. 6 lb. All the tools an arcane mechanic needs to produce mechanica.
Gunsmithing kit: 50 gp.. 5 lb. All the tools necessary to build and maintain firearms.
Crew Served Weapons: the ability to aim, fire, reload and maintain up to 2 types of siege weapons.
Bombard: the ability to aim, fire, reload and maintain a bombard, or canon.
New Feats